Our design technology curriculum aims to engage and inspire pupils to using their creativity and imagination to design and make products.
The subject supports pupils in becoming creative problem-solvers that can apply their learning to a range of design contexts and our curriculum supports them in acquiring a broad range of subject knowledge which enables them to identify needs and opportunities and to respond to these. Through critical evaluation of existing products, they develop an understanding of design technology's impact on our daily life and the wider world.
We have created our curriculum to allow pupils to draw on other subject area knowledge which supports them in better understanding their design contexts. Particular examples of this include mathematics, science, and computing, with some links made to geography and history also.
Curriculum Progression
At Riversdale Primary School we believe in the importance of all children developing a deep understanding of Design Technology and in embedding the substantive knowledge and disciplinary skills into their long-term memory. As such, the progression for the subject has been carefully mapped, with a consideration to connected subject matter and opportunities to revisit specific concepts over time.
You can find a copy of the Design Technology Progression Document here.
Lesson Delivery
All children are taught by their class teacher, in dedicated lessons in the second half of each term (alternating with computing). They are given the opportunity to explore a varied range of design technology domains (including mechanism, textiles, structure, electricals and cooking/nutrition) each falling beneath the designing, making and evaluation process.
Pupils are provided with a Knowledge Organiser that outlines the sequence of lessons, so that pupils know what they are studying, a list of the most significant knowledge that they should gain, as well as a series of assessment/retrieval questions that can be used by staff and peers to check what they have learnt. We also include images of key cocepts, or significant examples to provide additional context for the pupils. You can find some examples of Autumn 2 Knowledge Organisers for Design Technology below:
Curriculum Policies
Please find our Design Technology policy below: